And

2006 Finalist for Adobe Design Achievement Award
Maps are a good way to learn about a civilization. Early maps were full of mythical beasts, representative of our awe of the unknown world. As science developed, these mysteries were solved, and maps, as well as life, became overly complicated and busy. This is the story of a civilization that knows no end to it's consumption and is always seeking more to fill their lives with.

music by ian hatcher